aDoL_iVxX
27-12-2002, 14:32
Hey there, does anybody have or know where to find any technical information on the Gamecube, or its methods of copy-protection? I'm thinking that it probably wouldn't be very hard to get something going... I have electronics experience as well as programming, etc... so far, this is what I've gathered:
The barcode on the gamecube disc is a form of copy protection.. presumably the GC reads the barcode and compares it to a "master barcode" hardwired into the GC's bios or something...
The empty ring around the whole of the GC disc... don't know what this is, but I've heard that it's similar to some type of existing protection used for PC discs... (I don't come across original PC CDs much, y'know? ;) ) Looking at it closely, one can see that it is comprised of little sections, with fainter lines in each section... the lines are not evenly spaced apart, so maybe this is like a "barcode" too?
Oh, another thing about the actual barcode; how does the GC go about reading it? Is it done with the laser, and if so, is it outside the normal reading range of a CD/DVD reader?
Also, if anyone else is interested in this, a good place to go is the US patent online search... EVERY thing has to be written out and explained to the patent office... that's where I found the complete breakdown, FROM SONY, of how the PS2's copy protection works... and though no one will listen to me (they just say "it's impossible"... yeah, those are the ones who'll never do anything but be somebody else's bitch their whole lives), I'm fairly certain that it would almost easy to modify a CDR/RW to be able to burn a PS2 game that would boot w/o the use of a modchip, etc... but that's for another day :)
One last thing; has anybody tried networking the GC through the broadband adapter? Hell, that's what we did on the dreamcast, worked great... I just don't have the BB adapter for GC yet, cause I really don't wanna pay to play Phantasy Star Online, when I used to play it for free on DC...
Later
aDoL_iVxX
The barcode on the gamecube disc is a form of copy protection.. presumably the GC reads the barcode and compares it to a "master barcode" hardwired into the GC's bios or something...
The empty ring around the whole of the GC disc... don't know what this is, but I've heard that it's similar to some type of existing protection used for PC discs... (I don't come across original PC CDs much, y'know? ;) ) Looking at it closely, one can see that it is comprised of little sections, with fainter lines in each section... the lines are not evenly spaced apart, so maybe this is like a "barcode" too?
Oh, another thing about the actual barcode; how does the GC go about reading it? Is it done with the laser, and if so, is it outside the normal reading range of a CD/DVD reader?
Also, if anyone else is interested in this, a good place to go is the US patent online search... EVERY thing has to be written out and explained to the patent office... that's where I found the complete breakdown, FROM SONY, of how the PS2's copy protection works... and though no one will listen to me (they just say "it's impossible"... yeah, those are the ones who'll never do anything but be somebody else's bitch their whole lives), I'm fairly certain that it would almost easy to modify a CDR/RW to be able to burn a PS2 game that would boot w/o the use of a modchip, etc... but that's for another day :)
One last thing; has anybody tried networking the GC through the broadband adapter? Hell, that's what we did on the dreamcast, worked great... I just don't have the BB adapter for GC yet, cause I really don't wanna pay to play Phantasy Star Online, when I used to play it for free on DC...
Later
aDoL_iVxX