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Gannin
01-12-2001, 05:14
I have a question. Considering Clone CD can create a 1:1 copy of a CD by reading and writing in only RAW format, it would seem to me that it would also be able to copy the bad sectors that a PSX looks for to tell if the CD is a copy or not. So my question is, with Clone CD, can you create a PSX copy that will play on a PSX without needing a MOD chip / catridge / CD switch technique? Thanks :).

Charlie
01-12-2001, 06:09
There are no bad sectors on a PSX original There may be sub-channel data (which CloneCD handles and why this is deemed 1:1) for protection. You then burn in DA0-RAW mode to present that 1:1 image to CD-R if the burner is 100% compatible.

A pressed CD original contains information on tracks not accessible to readers/burners unless they have a proprietary mechanism for doing this - which the PS2 has - I don't know about the PS1.

Gannin
02-12-2001, 03:31
So does that mean that because CD burners cannot physically access the portion of the CD that you refrence in PS2 (and probably PS1) CD's, that even a 1:1 copy with CloneCD will not yield a copy which can be played, by itself with no intervention, on a PS1? Thank you.

Charlie
02-12-2001, 04:18
Gannin (02-12-2001 11:31):
So does that mean that because CD burners cannot physically access the portion of the CD that you refrence in PS2 (and probably PS1) CD's, that even a 1:1 copy with CloneCD will not yield a copy which can be played, by itself with no intervention, on a PS1? Thank you.
Yes - that is a sound analysis, certainly for PS2. That is why a modchip is used, to boot a SONY conformant disk, interrupt the process and allow the process to continue from the games loading point with a swapped in disk. This may be the time to move to a chipped PS2 (MESSIAH, ORIGACHIP or NEO4) that will boot a PS1 backup (made with CloneCD!) directly. This generation of chips does all the booting from within itself, fooling the PS2 into thinking that it had a valid boot original.